For more information on the ins and outs of EVE, check out my The depth and breadth of EVE is really staggering. You can create a Corporation-the EVE Online equivalent to a World of Warcraft Guild-a collection of like-minded players with similar goals and aspirations-and you can basically run your game from behind a desk. You can also train to become an inventor or manufacturer of goods, selling precious items to the highest bidder. But you don’t need to be a space pilot to succeed at EVE. It’s really the ultimate “sandbox” experience for online gaming-you can, if you wish, become a cargo pilot, shuttling vast quantities of material from system to system a miner, extracting ores from asteroid belts, strip-mining entire systems of their precious metals a battleship commander, sending swarms of fighters into battle in massive fleet attacks or a pirate, hitting individual players, raiding their goods and leaving in a hurry. You also can track economic trends, making money buying and selling goods, manufacturing and inventing. It’s the Economy, StupidĞVE Online isn’t just about flying around in space. (EVE Online’s currency is called “isk” in the game, a nice little tongue-in-cheek nod to Icelandic developer CCP Games’ native currency, krona, known in monetary market shorthand as “ISK.”) It’s possible to save yourself a lot of money by traveling to different systems where the prices of some commodities are much lower. There’s a player-driven economy that affects the prices you pay for commodities in the game, such as minerals and products you need to outfit your ships, ammunition, and more. But EVE Online goes way beyond simply traveling from star system to star system, ferrying passengers and cargo and fighting off the advances of interstellar pirates.
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